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Decentraland · closed proposal

Bring Back Collectible Culture to Decentraland

0xBB7B…9d69·ended 18d ago
🐳 Whale activity
Voters
11
MANA voted
1.41M
≈$107.5K
Token price
$0.08

AI summary

Summary pending — generation runs every 15 minutes.

Voting results

Yes. Cap new L2 collections and restore value to existing ones5 (0.0%)
No. Find another way to restore collectible value34.48K (2.4%)
No. Keep wearables abundant, low-cost, and without collectible value.1.22M (86.7%)
Invalid question/options153.07K (10.9%)
1.41M MANA · ≈$107.5K · 11 votersblock 25767490

Votes over time

x-axis = % of voting window elapsed · y-axis = cumulative VP per choice

🐳 Whale votes

4 votes > 5% VP
0x0636…4843
21d ago · voted No. Keep wearables abundant, low-cost, and without collectible value.
63.1%
788.27K VP
≈$60.1K
0xbc02…dc7d
23d ago · voted No. Keep wearables abundant, low-cost, and without collectible value.
99.3%
426.13K VP
≈$32.5K
0x03e7…097c
21d ago · voted Invalid question/options
10.8%
151.07K VP
≈$11.5K
0x77cf…f238
22d ago · voted No. Find another way to restore collectible value
6.9%
32.02K VP
≈$2.4K

Full proposal

Original markdown · Decentraland

by 0x23be90335e79d3245615985d91f69814f98a0fab (SWISSVERSE)

Mistakes were made, but it is never too late to correct course.

Decentraland was built during an era when NFTs were deeply connected to scarcity, provenance, ownership, and collectibility. Wearables were part of that culture. Some were rare. Some became historically important. Some were genuinely difficult to obtain.

Over time, that culture weakened as the supply of new wearables continued to expand and the cost of creating new collections became increasingly low.

I believe it is time to consciously bring collectible culture back…

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